Effect: Steelskin (Must Equip, Casting Time: Instant) at Level 45 Slot: HANDS Archived. Everquest old school P99 Green : Part 13 - 3 Way Group - Upper Guk - Human Necro - Duration: 3:12:46. STA: +10 WIS: +10 INT: +10 HP: +30 MANA: +30 AC: 16 HP: +35 MANA: +50 Class: ALL AGI: +9 HP: +80 (P99) Hanging With Friends [EP.7] Malagdori: Dreadlands Safe Wall. Selling Project 1999 Green - 50 Geared Warrior. The giant snake ledge is the best place of all. Race: ALL, MAGIC ITEM LORE ITEM Class: WAR CLR SHD ROG NEC WIZ MAG ENC Love the P99 wiki. Class: BRD WIZ At this point I don't even really care how it gets done. AC: 2 WT: 0.1 Size: TINY Contact Matthew Silva 5/11/20. Close. WT: 0.1 Size: SMALL Race: HUM ERU HIE DEF GNM, MAGIC ITEM LORE ITEM NO DROP I'm going to be joining P99 for the first time with the Green server launch. STA: +10 INT: +13 MANA: +70 Status Subject Created By Replies Views Last Post : Guild Officers: new: Jaxe: 0: 6,522: by Jaxe Jul 31, 2016 20:17:47 GMT -6 Hits a max of 4 mobs. Class: ALL The best we can usually hope for is improving total mana (for total burst damage), total hitpoints (for raw survivability) and total resists (for resisting aoes in raid situations and nukes/debuffs while leveling). Class: WIZ Class: NEC WIZ MAG ENC Slot: CHEST Slot: LEGS Class: WIZ You've discovered EC Tunnel a marketplace for EverQuest players, not farmers or dealers. Slot: PRIMARY Class: ALL except DRU MNK BRD Class: ALL WIS: +5 INT: +9 INT: +3 AGI: +8 MANA: +10 WT: 5.0 Size: SMALL Slot: HANDS Deity: Innoruuk, MAGIC ITEM LORE ITEM NO DROP HP: +65 MANA: +65 Effect: Flowing Thought I (Worn) Get a good book, as you'll be spending a ton of time sitting down. WT: 0.1 Size: TINY INT: +10 HP: +10 MANA: +10 Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 1.1 Size: MEDIUM Deity: Bertoxxulous, MAGIC ITEM AC: 30 Race: ALL, Slot: FINGER STR: +4 DEX: +4 STA: +4 CHA: +4 WIS: +4 INT: +4 AGI: +4 HP: +75 MANA: +75 SV FIRE: +10 SV COLD: +10 WT: 1.0 Size: TINY Rune of Rathe, (ICE COMET) STR: +12 WIS: +12 INT: +12 WT: 0.5 Size: TINY Slot: SHOULDERS Noone knows what will be more valued in the future so i think it's more important to let your own preference decide. Hits 4 mobs max. Slot: SECONDARY SV DISEASE: +10 STA: +15 INT: +14 HP: +30 MANA: +90 Race: HUM ERU HIE DEF GNM, Slot: BACK For the one-sheets, see EQMapsPrint.pdf & EQMapsWeb.pdf (~50 MB) Version 2.0 Layout inspired by … Race: ALL, MAGIC ITEM LORE ITEM WIS: +15 INT: +15 HP: +35 MANA: +50 Race: ALL, MAGIC ITEM LORE ITEM WIS: +2 INT: +2 HP: +30 MANA: +30 Area Effect Magic Based Point Blank Direct Damage Spell. Class: ALL STR: +15 STA: +20 WIS: +15 INT: +15 HP: +50 MANA: +50 WT: 0.1 Size: TINY Class: WIZ SV FIRE: +5 SV COLD: +5 SV MAGIC: +5 AC: 2 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Slot: FACE Locked Sold 110 Ranger 20k AAs. Class: WIZ WT: 4.0 Size: MEDIUM Contact Matthew Silva 5/11/20. Class: CLR DRU BRD SHM NEC WIZ MAG ENC Class: ALL INT: +3 AGI: +3 Slot: WRIST Generally good leveling class. Slot: HEAD INT: +4 HP: +8 SV DISEASE: +12 SV POISON: +12 Slot: PRIMARY SECONDARY Slot: HEAD WT: 0.2 Size: TINY Wizards are basically useless in groups pre ice comet. AC: 3 :) I'm pretty sure it won't be like neither the blue server or like it was 20 years ago. WT: 3.0 Size: MEDIUM [Sat Nov 14 00:39:17 2020] Players on EverQuest: [Sat Nov 14 00:39:17 2020] ----- Created: 2003-07-16 12:34:45 Last Modified By: EQTC Editor Aanuvane Last Modified on: 2019-09-19 12:34:13 Join the denizens of Terminus to uncover the mysteries of a world divided by Celestial loyalty… and betrayal. p99 zone map, Here lies an uncomplicated listing of the Classic Trilogy maps; the most definitive collection available. SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10 Race: HUM ERU ELF HIE DEF HEF GNM INT: +9 SV FIRE: +2 SV DISEASE: +1 SV COLD: +2 SV MAGIC: +3 SV POISON: +1 AC: 1 WT: 5.0 Size: TINY AC: 2 WT: 0.1 Size: TINY Race: HUM ERU HIE DEF GNM, MAGIC ITEM NO DROP Because it no longer drops, it is also very rare and very expensive to buy from another player. INT: +3 MANA: +15 AC: 4 WT: 2.0 Size: SMALL The auction logger works by having the p1999 gaming community upload logs from their local log file (turned on by typing /log in game) and running this program here: Class: CLR DRU SHM NEC WIZ MAG ENC WT: 0.0 Size: TINY A: -Credit to Old_PVP of the forums for this list [1] VendorComponentsWorthADamn, (PILLAR OF FIRE) Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 2.5 Size: TINY Class: NEC WIZ MAG ENC Class: NEC WIZ MAG ENC Slot: FINGER Race: ALL except BAR ELF HIE DWF HFL, LORE ITEM Project 1999 is a free to play Classic Everquest Server, unaffiliated with Daybreak Game Company but operating under legal permission.Our goal is to restore the magic and difficulty of the original Everquest game, including the mechanics, interface, and challenges of Original Content, Kunark, and Velious. Slot: FINGER Class: BRD NEC WIZ MAG ENC Charges: 10 AC: 7 Useful for starting conversations with NPCs, for quests, etc. Kingdom - A P99 Green EverQuest Raiding Guild. Wizard Spell Effect Harvest - Everquest Project 1999 p99. Race: HUM ERU HIE DEF GNM, MAGIC ITEM LORE ITEM WT: 1.2 Size: SMALL DMG: 6 Class: ALL except CLR PAL DRU MNK SHM AC: 7 Rune of Rathe, Bard • Cleric • Druid • Enchanter • Magician • Monk • NecromancerPaladin • Ranger • Rogue • Shadow Knight • Shaman • Warrior • Wizard, Game_Mechanics#Hitpoints_Calculation_from_STA_and_Level, http://wiki.project1999.com/index.php?title=Wizard&oldid=297686, Cold Projectile Direct Damage (Max: 7; 3.9 DPS), Point Blank Area Effect Cold Direct Damage (Max: 7), Cold Based Direct Damage Spell (Max: 6; 5.5 DPS). INT: +4 Race: ALL DEX: +12 INT: +7 MANA: +15 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Class: ALL Compare results with other users and see which parts you can upgrade together with the expected performance improvements. Race: ALL, MAGIC ITEM LORE ITEM NO DROP Rune of Al'Kabor STR: +7 INT: +7 You've discovered EC Tunnel a marketplace for EverQuest players, not farmers or dealers. Selling Project 1999 Green - 50 Geared Warrior. WT: 0.2 Size: TINY WT: 7.5 Size: LARGE Class: WIZ Slot: FINGER AC: 4 Slot: EAR DMG: 10 As for those 2 classes: Paladin makes a great group tank whereas wizard is less preferred in groups but a very welcome in raids. Race: ALL, MAGIC ITEM LORE ITEM WT: 0.1 Size: SMALL STR: +9 WIS: +9 INT: +9 HP: +75 MANA: +75 They are generally considered to be the least useful addition to a grp, as they offer very little combat utility, and have very weak dps due to the amount of medding they have to do. HP: +100 MANA: +100 Rune of Fulguration Race: ALL, Slot: FINGER AC: 5 STR: +10 STA: +10 CHA: -25 WIS: +10 INT: +10 HP: +100 MANA: +100 Race: HUM ERU HIE DEF GNM IKS, MAGIC ITEM LORE ITEM WT: 1.0 Size: MEDIUM Race: ALL, MAGIC ITEM Race: ALL, MAGIC ITEM NO DROP Modern update: Effect: Serpent Sight (Worn) Pages in category "Wizard Quests" The following 38 pages are in this category, out of 38 total. WT: 0.0 Size: TINY Slot: FACE 5 5. Slot: WAIST Slot: RANGE Rune of Attraction (2) Slot: RANGE Rune of the Astral WT: 0.2 Size: TINY Slot: SECONDARY AC: 15 STR: +7 DEX: +7 CHA: -5 INT: +7 Race: HUM ERU HIE DEF GNM, MAGIC ITEM NO DROP Class: NEC WIZ MAG ENC SV FIRE: +2 Slot: CHEST STR: +10 DEX: -5 STA: +10 AGI: -5 MANA: +50 Class: BRD WIZ Class: NEC WIZ MAG ENC Class: ALL AC: 2 Morning everyone! SV FIRE: +4 SV DISEASE: +4 SV COLD: +4 SV MAGIC: +4 SV POISON: +4 Rune of Velious, (CAST FORCE) The Advisor isn't as high of a level of the Chancellor is and he isn't involved in this quest but he does drop an Iron Bound Tome that's used in a different quest. STA: +4 INT: +5 MANA: +35 There are a few exceptions to this rule, however, in the form of mana-free nuke clickies and items that improve mana regen. SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 Area Effect Magical Rain Damage (Max: 96), Single Target Fire Based Direct Damage (Max: 250) (1.85 DPM), Magic based Area effect Direct damage spell (Max: 118), Single target Electrical Attack (Max: 263) and interrupt stun, Quad kiting spell. If you're LF1M DPS and a Wizard joins (I don't judge classes just FYI, I group with anyone) you might cop some negativity as Wizards have a xp-leach stereotype which I've absolutely seen on Blue over the years. Effect: Flowing Thought I Slot: SECONDARY INT: +4 HP: +55 MANA: +55 WT: 0.1 Size: TINY SV FIRE: +2 SV DISEASE: +2 SV COLD: +2 SV MAGIC: +2 SV POISON: +2 WT: 0.6 Size: MEDIUM This page has been accessed 1,071,495 times. Slot: PRIMARY SECONDARY AC: 7 Slot: ARMS Race: HUM ERU HIE DEF GNM, MAGIC ITEM LORE ITEM NO DROP Race: HUM ERU ELF HIE DEF HEF GNM SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7 Race: ALL, MAGIC ITEM NO DROP HP: +25 MANA: +35 AC: 6 Race: HUM ERU HIE DEF GNM IKS, MAGIC ITEM LORE ITEM AC: 60 Levels 5-10 Innothule Swamp. INT: +5 MANA: +5 SV DISEASE: +5 SV POISON: +10 WT: 0.7 Size: MEDIUM Race: ALL, LORE ITEM NO DROP Race: HUM ERU HIE DEF GNM, MAGIC ITEM LORE ITEM NO DROP WT: 1.0 Size: SMALL AC: 6 Check the P99 WIKI for the great guides. Race: ALL, MAGIC ITEM LORE ITEM AC: 30 Slot: BACK We’ve all been there… spacing out two hours into a raid, daydreaming about hot elven chicks and completely missing the yellow emote telling us to run away to prevent wiping our raid. Deity: Solusek Ro, MAGIC ITEM SV COLD: -5 SV MAGIC: +5 Slot: ARMS I'm going to be joining P99 for the first time with the Green server launch. Race: HUM ERU HIE DEF HEF GNM IKS, MAGIC ITEM LORE ITEM NO DROP Skill: Piercing Atk Delay: 23 CHA: +15 INT: +15 HP: +50 MANA: +100 However if a wizard character is being used solely for the purposes of teleporting, it may be beneficial to respecialize in Alteration after leveling that character. Was wondering if those jumping from Blue had any feedback on what class would be more valued in the P99 environment - Paladin or Wizard. Race: ALL, Slot: NECK The mana efficiency of most spells is much higher on TLP and Wizard AE Rain spells got a huge boost as compared to P99. Race: ALL, MAGIC ITEM LORE ITEM Class: WIZ WT: 0.3 Size: SMALL Class: ALL WIS: +3 INT: +3 SV COLD: +10 Rune of Xegony, (LIGHTNING STORM) Slot: WAIST AC: 6 AC: 6 Class: ALL WT: 0.3 Size: SMALL DMG: 7 This site is ad-free and there are no selling fees, because we're 100% funded by our awesome community If you're looking to buy someone's beloved main character ⚔️ you'll find it here. WT: 0.0 Size: TINY 0. WT: 2.0 Size: MEDIUM Rune of Infraction, (GRAVITY FLUX) Class: ALL Race: ALL, MAGIC ITEM LORE ITEM Slot: EAR STR: +10 STA: +15 HP: +100 MANA: +100 Check out the helpful links section below for links to the official P99 … DEX: +2 INT: +1 MANA: +10 HP: +50 MANA: +50 If you are playing on a server that is in Kunark or Velious or later you may find those leveling guides more accurate and useful for you. Class XP penalties are present. SV FIRE: +3 SV COLD: +3 SV MAGIC: +3 Slot: WRIST STR: +10 DEX: +15 STA: +12 HP: +100 MANA: +60 SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15 DEX: +3 CHA: +3 INT: +10 MANA: +40 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Slot: NECK Slot: HEAD YMMV. Race: ALL, MAGIC ITEM LORE ITEM NO DROP Class: ALL They can save in a pinch by wiping out a dangerous mob, but for the remainder of the fight you'll be essentially useless. Class: NEC WIZ MAG ENC Class: ALL AC: 18 AC: 4 HP: +10 MANA: +25 AC: 10 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Class: ALL Wizards are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers. INT: +8 MANA: +65 Class: WIZ Race: ALL, MAGIC ITEM LORE ITEM AC: 6 WT: 0.5 Size: MEDIUM Race: HUM ERU HIE DEF GNM, MAGIC ITEM Dark Elves are often killed on sight, but benefit from ultravision and the ability to hide, which is the only unique skill among wizard races. Class: WIZ Class: NEC WIZ MAG ENC Whether you are new to EverQuest or returning, this is the place! Rune of Howling, (FORCE SPIRAL OF AL'KABOR) WT: 0.2 Size: TINY Slot: LEGS WT: 3.5 Size: MEDIUM Erudites have the highest base intelligence, but suffer from night-blindness (a minor consideration with the Titanium EQ client). Self Only Invisibility Against Undead NPC's. Class: WIZ [Sat Nov 14 00:39:17 2020] Players on EverQuest: [Sat Nov 14 00:39:17 2020] ----- Created: 2003-07-16 12:34:45 Last Modified By: EQTC Editor Aanuvane Last Modified on: 2019-09-19 12:34:13 Join the denizens of Terminus to uncover the mysteries of a world divided by Celestial loyalty… and betrayal. AC: 10 WT: 0.0 Size: TINY WT: 1.5 Size: SMALL And they do it big time. WT: 0.1 Size: TINY AC: 3 Rune of Presence, (COLUMN OF LIGHTNING) Wizards are a tightly focused class, gaining the greatest ability to deal magical damage in exchange for limited variety in their spell selection. On a new sever that's all fresh its any bodies money although I suspect the pally will find groups easier. WT: 2.0 Size: SMALL Quad kiting spell. Was wondering if those jumping from Blue had any feedback on what class would be more valued in the P99 environment - Paladin or Wizard. Rune of Karana Cookies help us deliver our Services. Deity: Bertoxxulous, Slot: NECK 848 DMG, 2.46 DPM, Targeted Area Effect Magic Spell. Class: DRU WIZ SV FIRE: +9 SV DISEASE: +9 SV COLD: +9 SV MAGIC: +9 SV POISON: +9 WT: 0.3 Size: SMALL I like to either tank or nuke from a far, but its been so long since I played seriously that I can't remember what state these classes were in "back in the day" or even what quirks I should expect since I'm also new to P99. Race: ALL except IKS, MAGIC ITEM LORE ITEM NO DROP DMG: 8 AC: 4 Race: HIE Race: ALL except DWF HFL GNM, MAGIC ITEM LORE ITEM And no breeze makes them even less useful early on. AC: 3 Race: ALL, MAGIC ITEM SV MAGIC: +3 Slot: FEET 600 DMG, 2 DPM, Mini-stun, Direct Damage Magic Spell. Everquest - Enchanter - Burning Woods Group - Coirnav Server. AGI: +14 HP: +10 Race: HUM ERU HIE DEF GNM, MAGIC ITEM LORE ITEM NO DROP WT: 0.6 Size: MEDIUM WT: 1.5 Size: LARGE Class: BRD WIZ WT: 0.4 Size: TINY DMG: 10 Close. Slot: BACK He is located on the left side of the temple between the two undead knights (one room from Lord Searfire at +425, +80, +29). WIS: +20 INT: +20 HP: +85 MANA: +100 Temporary - This item will disappear 30 minutes after you log off. Religion serves only to get you into trouble in many situations. Race: HUM ERU HIE DEF GNM IKS, MAGIC ITEM LORE ITEM Effect: Light Healing (Any Slot, Casting Time: Instant) Make that 2 people. Effect: Enticement of Flame (Must Equip, Casting Time: 28.0) Race: ALL Deity: Innoruuk, Slot: NECK Evocation is obviously the only choice for any wizard playing the game in a normal fashion. STR: +3 STA: +3 HP: +15 SV FIRE: +1 Ironically the worse a group is the more a Wizard excels, since they are able to meditate more often and therefore contribute. STR: +3 HP: +20 MANA: +20 WT: 0.5 Size: SMALL (1120 DMG, 177.8 DPS), Direct Damage Magic and Stun Spell. INT: +5 MANA: +10 Santic23, 4/26/20 Replies: 0 Views: 100 Last Reply: N/A. DEX: +4 INT: +9 AGI: +8 MANA: +9 Locked Selling WTB P99 plat and lvl 60 enchanter. Wizard generally get left out of groups among min maxers due to Wizards suffering mana issues with fast killing groups. I did hear of one wizard who specialized in Alteration so that they could do more successful evacs. Class: ALL Rune of Ap'Sagor STR: +20 WIS: +20 INT: +20 HP: +75 MANA: +75 Slot: BACK SV COLD: +10 Blake K, 4/23/20 Replies: 1 Views: 230 Last Reply: N/A. Wizards are primarily about mana and staying out of melee combat. AC: 30 It is very easy to assign yourself the wrong statistics and regret it for the rest of your character's career. 688 DMG, 3.2 DPM, Mini-stun, Direct Damage Low Resist Fire Spell. AC: 5 AC: 4 SV DISEASE: +2 Race: ALL, MAGIC ITEM NO DROP Simply stated wizards should specialize in Evocation. AC: 45 Class: ALL Join up and say hello! Locked Sold 110 Ranger 20k AAs. WT: 0.1 Size: TINY Race: ALL, MAGIC ITEM NO DROP AC: 14 SV FIRE: +10 SV COLD: +5 Check out the helpful links section below for links to the official P99 website, wiki, Discord server, and more! Class: WIZ AC: 5 Class: ALL Wizards are incredibly fun to play solo with quad kiting. Class: ALL WT: 0.1 Size: TINY Slot: FACE Slot: FACE Also very not squishy, so they are a lot more survivable on a bad pull. Skill: 1H Blunt Atk Delay: 35 Race: ALL, Slot: NECK Race: ALL, MAGIC ITEM LORE ITEM Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 0.8 Size: SMALL Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM LORE ITEM Class: WIZ Welcome! Race: HUM ERU HIE DEF GNM IKS, MAGIC ITEM LORE ITEM NO DROP They have some really cool PAL only gear available later in the game. Wizards must choose one of five races, and a wizard's main stat is intelligence. WT: 3.5 Size: MEDIUM AC: 8 AC: 15 Slot: PRIMARY Race: HUM ERU HIE DEF GNM IKS, MAGIC ITEM Class: ALL Race: HUM ERU HIE DEF GNM IKS, MAGIC ITEM LORE ITEM NO DROP WT: 0.4 Size: SMALL Wizards do one thing - nuke. Slot: FINGER AC: 20 Whether you are new to EverQuest or returning, this is the place! DEX: +2 STR: +7 WIS: +7 INT: +7 HP: +100 MANA: +100 Effect: Flames of Ro (Must Equip, Casting Time: 13.5) at Level 50 WT: 0.6 Size: MEDIUM Everquest P99 - Upper Guk - Wizard AC-Gamer. WT: 0.1 Size: TINY SV FIRE: +2 AC: 2 Slot: FACE Class: WIZ Status Subject Created By Replies Views Last Post : Guild Officers: new: Jaxe: 0: 6,522: by Jaxe Jul 31, 2016 20:17:47 GMT -6 SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 Self Only Vision Magnification (Max: 55%), Area Effect Ice Rain Damage (Max 10 DMG, 5.6*(targets_hit) DPS)). Race: ALL, MAGIC ITEM LORE ITEM NO DROP Slot: BACK Archived. High Elves have reasonably high intelligence and the highest base charisma which can help slightly with vendor pricing. Slot: HEAD SV MAGIC: +7 Effect: Bonds of Force (Must Equip, Casting Time: Instant) at Level 45 Race: ALL, MAGIC ITEM Rune of Crippling AC: 4 STR: +6 DEX: +2 INT: +6 Class: WIZ WT: 1.0 Size: SMALL Slot: RANGE PRIMARY SECONDARY Class: ALL Slot: HANDS WIS: +5 INT: +5 HP: +75 MANA: +75 Area Effect Cold Based Direct Damage (Max: 31 dmg, 11.5*(targets_hit) DPS), Point Blank Area Effect Fire Direct Damage (Max: 28 dmg, 15.1*(targets_hit) DPS)), Fire Projectile Direct Damage (45-51 dmg; 22.7 DPS), Will target the nearest summoned creature around you, Cold based Direct Damage spell. However, this item will not see much usage at higher levels. WT: 0.8 Size: SMALL DEX: +7 STA: +14 INT: +14 MANA: +30 Single Target Magic Based DD (Max: 405) (2.25 DPM). WT: 1.5 Size: MEDIUM Class: WIZ SV FIRE: +12 SV DISEASE: +12 SV POISON: +12 Q: Which research components are worth trading to other players or retrieving from vendors? WT: 0.2 Size: SMALL These are high-end raid drops that can dramatically improve a wizard's long-term sustained dps. Slot: LEGS Wizards dedicate their lives to learning the powers of fire, ice, and magic; channeling their knowledge into ever more destructive spells to unleash upon their enemies. Was wondering if those jumping from Blue had any feedback on what class would be more valued in the P99 environment - Paladin or Wizard. WT: 0.0 Size: TINY The Advisor isn't as high of a level of the Chancellor is and he isn't involved in this quest but he does drop an Iron Bound Tome that's used in a different quest. Class: NEC WIZ MAG ENC At level 12 too many of them are green, so its a good time to move on. Thanks! Self Only Fire and Cold Resistance Buff (Max: 15), Ranged Area Effect Fire Based Direct Damage (Max: 76), Single Target Magical Direct Damage (171-179 damage, 1.42-1.49 DPM) and interrupt stun. Class: WIZ WT: 0.4 Size: SMALL Class: WIZ INT: +1 AGI: +2 MANA: +10 AGI: +9 MANA: +35 Slot: HEAD Class: ALL Enchanter: One of the best soloing classes in … AC: 4 Class: CLR NEC WIZ MAG ENC Slot: LEGS Race: HUM ERU HIE DEF GNM IKS, MAGIC ITEM LORE ITEM NO DROP AC: 10 DEX: +7 INT: +7 HP: +35 Class: ALL WIS: +5 INT: +5 MANA: +25 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM Class: ALL except CLR PAL DRU MNK SHM This is a serious commitment as you are basically forgoing a very serious nuking advantage to be a professional evacer but it is a question of player preference. Morning everyone! Class: MNK NEC WIZ MAG ENC Race: ALL, MAGIC ITEM NO DROP WT: 3.0 Size: SMALL MAGIC ITEM WT: 0.1 Size: TINY WT: 0.1 Size: TINY SV FIRE: +3 SV DISEASE: +3 SV COLD: +3 SV MAGIC: +3 SV POISON: +3 Class: ALL Because wizards cannot heal themselves and generally don't have many hps, the mana conversion effect isn't very useful on its own. WT: 0.1 Size: TINY Class: ALL Slot: SHOULDERS Class: CLR DRU BRD SHM NEC WIZ MAG ENC The Project 1999 Wiki is not maintained by the P99 staff and may contain inaccuracies between the emulator server, forums, live EverQuest, and reality.. WT: 0.4 Size: SMALL Dervish Cutthroats here or the orc camps. Basic Training: Part 2 of 6 Joe Kubert shows how to draw from reference. This guide was created for the Everquest Progression Servers and it will also be viable on any EQ Emulator server that is in this era. AC: 10 WT: 2.5 Size: MEDIUM Class: ALL Join up and say hello! WT: 0.0 Size: TINY STR: +15 DEX: +15 STA: +25 CHA: +25 WIS: +25 INT: +25 AGI: +25 HP: +100 MANA: +100 WT: 0.4 Size: MEDIUM INT: +15 HP: +15 MANA: +45 CHA: +5 WIS: +10 INT: +10 MANA: +20 STA: +5 INT: +10 MANA: +40 We’ve all been there… spacing out two hours into a raid, daydreaming about hot elven chicks and completely missing the yellow emote telling us to run away to prevent wiping our raid. Class: WIZ Generally, FT items come from cutting-edge raid encounters and will be among a wizard's final best-in-slot upgrades. Slot: FEET Class: BRD WIZ SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6 SV FIRE: +2 SV DISEASE: +1 SV COLD: +2 SV MAGIC: +1 SV POISON: +1 INT: +3 MANA: +35 They are a great class to have in your arsenal if you can stomach leveling them. Slot: SHOULDERS Google has many special features to help you find exactly what you're looking for.